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Case
Studies

Start here:
Noba Games
- From Solo Developer to Structured Studio

Unboxed Studios - From  Concept to Funding-Ready Studio
Gametools - From Technical Capability to Commercial Clarity


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The Games Office operates within a broader ecosystem of founders, partners, and public initiatives, with a clear mandate: to shape better outcomes for studios, ideas, and investments in the UK games sector.

This means working at the points where creative ambition meets commercial reality while decisions are still flexible and direction can still be shaped.

The case studies presented here show how that mandate is delivered in practice.

Whether supporting early-stage founders, structuring funding pathways, or helping studios navigate periods of uncertainty, the focus is on creating alignment between vision, execution, and capital; before commitments are locked in.

Each example reflects a different entry point, but a consistent approach: diagnosing structural challenges, introducing clarity, and enabling more deliberate decision-making.

This aligns with wider efforts across the sector to strengthen leadership capability, improve access to investment, and build more resilient creative businesses.

Taken together, these case studies illustrate how earlier intervention can lead to stronger outcomes across the ecosystem.

For situations where decisions are already fixed or funding is actively being deployed, please consider formal advisory through Digital Advisors.

Grounded in experience across studio formation, publishing and funding decisions in the games industry.

Based in Liverpool City Region; working with founders across the UK and beyond.

The Games Office is led by Clemens Wangerin

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